This year, the hype around the newest Madden launch from EA Sports isn't all about updated rosters and player evaluations.
Which isn't to say the top-rated celebrities and arguments that go along with it aren't intriguing--but new features in Madden 18 like the highly anticipated Longshot story mode have lovers grinding throughout the Hurry to release date unlike some of the last couple of years.
Said launch date is August 25, or a few days prior for those who preorder. Those who have endured the wait will probably get access to better on-field play, graphics and a slick new fashions system constituting Arcade, Simulation and Competitive classifications. Ultimate Team also makes a return, boasting a co-op partnership called MUT Squads.
They are all Noteworthy improvements, yet even the news of three-player co-op Producing its way to Madden has Really Managed to fall behind a story mode that Seems worthy of a Hollywood script:
Madden fans have clamored to get a story mode such as this for quite a very long time after seeing the extensive stories 2K Sports puts into its NBA 2K series annually or the offerings put forth in MLB The Show's Road to the Display. There is something special about developing a player and going behind the scenes, swapping text messages with stars like Carmelo Anthony and talking about general managers.
EA Sports has taken note with something everyone can get behind--a comeback story.
Longshot story mode tells the narrative of Devin Wade, played with J.R. Lemon, a former 5-star quarterback making his way back into the gridiron after a three-year hiatus, hoping to hear his name called during the NFL draft.
As EA Sports detailed, the style will feature a colorful cast of characters around Wade, Which Range from a mentor like Cutter Wade (played by Mahershala Ali) to Dan Marino.
The forces behind the mode want the story to resemble something players will hit on a theatre to see.
"There is a human story here," creative director Mike Young explained, based on Polygon's Samit Sarkar. "It isn't just locker rooms and GM offices and sideline volatility--it is a lot about an individual's emotional journey away from the field."
Video game fans familiar with renowned stories like those put out by the Telltale series will be happy to hear Young list those franchises as inspirations during an interview with Games Radar's Ben Wilson, while also imagining the game mode could have multiple endings based on a participant's choices.
Also like Hollywood, the doorway appears at least slightly ajar when it has to do with a sequel, as Young told Wilson: "[For it to continue in future years] we must have success, and the fans have to say that they need it. Imagine this is the pilot. If the fans love it, I'd love nothing more than to continue these personalities. That having been said, it was written in a manner that this feels like a complete journey, such as the way Rocky could have been a one-and-done movie."
Technically, Wade's story doesn't have to end when the credits roll, though, not with executive producer Seann Graddy telling Uproxx's Jason Nawara the next: "Go into Franchise, make a player and then select an undrafted or a late-round quarterback that is a mobile QB, the default participant we setup for that scenario is, actually, Devon Wade. Therefore, you get his title, his or her background. You obtain his appearance. It is him.
By the sounds of it, the await a full-blown story mode in Madden will turn out well worth it. EA Sports, such as crafters of other important sports franchises, has the firepower to go out and make something special while reeling in big celebrities and thoughts.
Wade's story is a new, bold way for the franchise--and also for fans who've waited so long, it might signal the beginning of something special on a yearly basis.